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Kraken Editions is a game publishing company that has been created by a group of passionated players and miniature painters.
The projects, desires of the Kraken are varied and include the following:

  • Miniature games
  • Miniatures without any game support, just for the pleasure to paint them,
  • Any types of games, supports, that allow to develop imaginary and fantasy universes...

To sum up the spirit of the Kraken is "creating, inventing, publishing products which we would be the first to buy". The Kraken Team is composed of a collective of of passionate people who want to share their passion and their worlds.

Altough the Kraken is a game publishing company, its deep identity is rooted in the specifities and personalities of the people that compose the Kraken team.

Here is a short description of these persons, as well as their role within the company. Do not hesistate to contact us for insults, remarks, questions or congratulations, we will take time to read your mails and answer them as best as we can.

Main sculptor of the Alkemy miniature range, Allan has realized almost all the miniatures of Alkemy that heve been releazed to this day. He also had a crucial role in the initial creation of the Alkemy background and style.
http://www.allancarrasco.net/


Eternal partner of Viktor, Jörn is in charge of the realisation of all the printed documents: all the pdfs of the downloadable cards, as well as the files that are used to make the packaging of the miniatures are his doing. He also performs other production tasks, such as the Artefactory resin bases or the Alkemy special magnets.


Graduated graphics designer, player, founder of the Team Toulouse, Manuel is the boss of everything that is graphical in Kraken: the design of the website, the colors, products, layout of the books, everything is his making.
Manuel is also a very dedicated player and dedicates a lot of time to the beta tests.
http://www.sanchezmanuel.net


Vincent has the unpleasant task to manage the "no fun" Information Technology parts: Accounting, online shop, etc.
Vincent is a former 40K player who progressively dropped the gaming to focus only on painting, which gave him the opportunity to win a few golden demons. Alkemy was for him the opportunity to start playing again.
http://peril.vert.free.fr/

Where allan is the lead sculptor for Kraken, Jérémie is the lead painter. Like Allan, he also heaviliy participated in the initial creation of the Alkemy background. He is today in charge of the whole Artefactory range.
http://www.jeremiebt.com


At the origin of the Alkemy project, Josselin created the rules and the universe. He is today the manager of the company, defines the production schedules and the new developments. He is also in charge of the commercial relations except for the german market, and manages the fulfillment of the on line shop orders. Josselin is also a dedicated player, and Alkemy is but one of the many games he plays.


Formerly a communitarian actor around WHFB, Viktor is in charge of the website, both functions (Architekt, the scenario editor, etc) and content. In addition, Viktor coordinates the partnership with tabletoptournaments (T3), is in charge of the german speaking market and also manges the translations in English and german.
http://www.cenotaphe.net/

Since the start, Kraken figured that a key success factor was taking into account the international communities.
Of course distributing our games in the international communities cannot be performed efficiently without partnership with distributors. Here is the list of distributors that we work with.

Noth American Continent

German speaking countries (Germany, Austria, Switzerland)

France and rest of the world

Kraken Edition S.A.R.L. Espace Bergès Avenue des Papeteries 38190 Villard Bonnot

SARL au capital de 10 000 € RCS de grenoble: 500128939

Tel: +33 (0)4 76 40 62 13