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A small warband of Aurlok gets ready to fight the intruders

magine vast green meadows, huge tracts of land decorated with fire-colored canyons, green hills, windy mountains and forests that are so thick and lush that sunlight itself has trouble piercing through... You have just entered the Aurlok territory: «Oblaye Itse» - the yellow-blue plains in the Aurlok language. You have just entered the vastest territory of Mornea.

 

Oblaye Itse is a country with a myriad of flourishing flora and fauna. It provides the Aurloks with everything they need to survive and they in turn provide affection and security to all living things in Oblaye Itse; from the smallest flower to the thundering herds of Aurochs that dwell there.

But Oblaye Itse also has everything to arouse the greed of its neighbors. Its valleys are rich in natural resources, including abundant Alchemical stones. More than anyone, the Avalonians would love to annex parts of Oblaye Itse into their own territory.

The Aurloks are largely organized into nomad tribes, following the rhythm of the seasons and the migrations of the animals they hunt. They are generally a peaceful people, but do not underestimate them for this appearance! Their war-songs can echo as quickly as a thunderstorm in the summer. The Aurloks then become savage and merciless warriors whose wrath is guided by their totems: the Manitous.

The children of Aurlokan have a very close relationship with the Manitous. Each newborn is placed under the patronage of one of these animal spirits. The child’s physical shape, behavior and skills are then influenced by its Totem as it grows.


Latest news from Oblaye Itse
15/02/10 : Genesis Profiles
27/01/10 : Marching in 2010 !
10/12/09 : Wyrd, Alkemy RPG and Autumn's children

Here you will find all the available miniatures for your Aurlok Army.


Here you will find all the gaming material downloads for the Aurlok Nation; including Profile Cards and Alchemical formulas.
Cards for all the currently available miniatures are downloadable here.

Card Special Edition ThapiocaCard Special Edition Thapioca [230 KB]
Cards Aurlok Starter - ErrataCards Aurlok Starter - Errata [396 KB]
Cards Aurlok StarterCards Aurlok Starter [2 MB]
Cards Aurlok Wave 2 - Toad Thunder WarriorsCards Aurlok Wave 2 - Toad Thunder Warriors [734 KB]
Cards Aurlok Wave 3 - TamelsehCards Aurlok Wave 3 - Tamelseh [475 KB]
Cards Aurlok Wave 4 - Rain DancersCards Aurlok Wave 4 - Rain Dancers [552 KB]

Here you will find here some of the concepts and artwork that were used to develop the peculiar identity of the Aurlok Nation.

The Aurloks are guided by totem spirits they call the Manitous.
Each newborn Aurlok is placed under the tutelage of one of these spirits. This will start the Aurlok on a particular path for the rest of his life - he will gradually acquire the physical and mental aspects of his Manitou.
Here you will find a description of the Manitous of the Aurlok Nation.


Wallpapers

This wallpaper depicts an assembly of Shamans summoning an ancestor spirit. Spirits are the material part of an ancestor that has not yet started his new incarnation cycle: Still sentient in the night sky, they keep on watching over their kin. The Night-Shamans are able to summon them in the land of the living.

You can download this wallpaper to the following resolutions:
1024 x 768
1280 x 1024
1680 x 1050

Modeling

You will find here all the modeling articles linked to the Aurlok Nation.

This article explains how the Kraken Team realized the Aurlok tournaments tables.